The Verse creates games and digital experiences that improve health and wellbeing.
The Verse builds games and digital experiences that improve mental health, emotional wellbeing, and human connection. Weāre a global community of creators, game designers, developers, artists, scientists, storytellers, and students; united by a shared purpose: to make games that make people healthier, happier and more hopeful.
⨠What We Do We design game-based therapeutics, immersive experiences, and playful tools that help people breathe better, feel better, relate better, and grow. Our work blends:
Game Design + Wellbeing Science
Emotional Regulation + Prosociality
Ritual, Story, and Play +
Community + Co-creation Our philosophy is simple: Human-first. Collaborative. Holistic.
Product Manager- Games For Health and Wellbeing
We are specifically looking for driven individuals to join our Product Management team. In this role, you will uncover and understand customer needs and translate them into requirements for our team to execute. You will also work closely with software developers, user experience designers, artists, and storytellers to implement features.
Responsibilities
⢠Learn Agile/Scrum methodologies and produce tickets (tasks)
⢠Work closely with multi-disciplined team to define goals and implement features.
⢠Outline each gameās vision, roadmap, and features in a detailed product specifications document.
⢠Work directly with the founders.
⢠Think at a larger scale - considering a productās scope, size, and success criteria for adoptance.
⢠Explore new ways to improve both existing and future products/workflow.
⢠Facilitate the creation and maintenance of proper product documentation.
Qualifications
⢠Strong technical background or specific domain expertise.
⢠MUST have exceptional time management, organizational, and communication skills.
⢠Understanding of Mural, Miro, and/or Figma.
⢠Knowledge of the Agile/Scrum Framework.
⢠A passion to create innovative yet achievable ideas for future products.
⢠Sharp analytical and problem-solving skills.
⢠An eye for detail.
Culture Fit:
⢠Alignment with our culture: a passion for gaming, wellness, and human-centered design.
š Who Thrives Here
The Verse attracts people who want their work to mean something:
⢠Undergrads searching for purpose
⢠Grad students applying research to real-world impact
⢠Technologists seeking mission-driven creativity
⢠Artists & Healers wanting to inspire healing
⢠Academics craving applied practice
⢠Builders who want to help shape a āmetaverse for human flourishingā
We receive 100+ applications a month from around the world. People join The Verse because they want to grow, collaborate, and create games for good.
š Overview of The Verse: We Make Games That Heal
We build transformative worlds that use breath/humming and prosocial-practices (cooperation/empathy/altruism) as game mechanics to drive real-world wellbeing:
Adventures in Breath: Breath-powered play where players use real-time breathing and humming to navigate the magical world of Harmonia, regulate their nervous systems, and unlock sonic abilities.
WalkXR: An immersive Unreal Engine platform that transforms real human challenges into embodied gameplay using storytelling, movement, and emotional-regulation mechanics.
⢠Small Moment Walk, AI-driven game experience that transforms everyday micro-interactions into a gamified journey for social confidence. By pairing Unreal Engine cinematic worlds with evidence-based Dialectical Behavior Therapy (DBT), it helps players safely overcome social anxiety, build emotional resilience, and practice human connection one small moment at a time.
⢠PlayNow is an immersive digital wellness experience designed specifically for student-athletes to combat performance anxiety and life-sport balance. It gives players and teams a play-based platform to build emotional resilience, role-play difficult conversations and improve team dynamics.
⢠Veterans Walk is a digital wellness experience designed to support military veterans transitioning back to civilian life. By exploring game environments with evidence-based interventions, it provides a space to process stress, role-play difficult conversations, and build emotional resilience.
⢠The Convo is an emotionally resonant musical journey that transforms grief and loss into a space for healing. Musical prompting guides users through loss and grief, offering a deeply personal and cathartic way to process sorrow through song.
Karma The Six Realm Game: A prosocial RPG based on the Buddhist concept of the six realms, where empathy, cooperation, and conflict resolution serve as core mechanics to reward compassionate choices.
Why Join Us?
⢠Real-World Impact: Build games and therapeutics that measurably improve human lives.
⢠Radical Collaboration: Work alongside clinicians, neuroscientists, game industry veterans, and transformative tech leaders.
⢠Growth & Mentorship: Receive hands-on experience, career coaching, and strong institutional references.
⢠Culture of Flourishing: Experience a supportive, human-first startup environment that prioritizes your personal wellbeing as much as your output.
š© How to Apply
Ready to build the future of wellbeing through play? Send your resume and a short note about why you want to build with us to team@versebuilding.com.
š Learn More: versebuilding.com
Contact team@versebuilding.com for more info and/or with any questions! We are always interested in connecting with the right people
TheVerse team is 50+ entrepreneurs, artists, and game developers with experiences and expertise (MAs & PhDs) in gaming, world building, metaverses, build in the open, community development, health & wellbeing.
Ben Simon-Thomas - Founder/CEO. Buddhist-leaning entrepreneur and ecosystem developer. Founded startups in the 3D space (SoundFit: 3D Scanning & ODMS: parts-on-demand), social commerce (GroupGain), worked in health-care startups and life style modification businesses (PMRI). MA in Buddhist psychology, degrees in Religious Philosophy and Language. https://www.linkedin.com/in/bensimonthomas/
š The Verse ā Games & Digital Therapeutics for a Healthier, More Connected World
š The Verse ā Games & Digital Therapeutics for a Healthier, More Connected World
The Verse builds games and digital experiences that improve mental health, emotional wellbeing, and human connection. Weāre a global community of creators, game designers, developers, artists, scientists, storytellers, and students; united by a shared purpose: to make games that make people healther, happier and more hopeful.
⨠What We Do
We design game-based therapeutics, immersive experiences, and playful tools that help people breathe better, feel better, relate better, and grow. Our work blends:
⢠Game Design + Wellbeing Science
⢠Emotional Regulation + Prosociality
⢠Ritual, Story, and Play +
⢠Community + Co-creation
Our philosophy is simple: Human-first. Collaborative. Holistic.
Product Management Internship
We are specifically looking for driven individuals to join our Product Management team. In this role, you will uncover and understand customer needs and translate them into requirements for our team to execute. You will also work closely with software developers, user experience designers, artists, and storytellers to implement features.
Responsibilities
⢠Learn Agile/Scrum methodologies and produce tickets (tasks)
⢠Work closely with multi-disciplined team to define goals and implement features.
⢠Outline each gameās vision, roadmap, and features in a detailed product specifications document.
⢠Work directly with the founders.
⢠Think at a larger scale - considering a productās scope, size, and success criteria for adoptance.
⢠Explore new ways to improve both existing and future products/workflow.
⢠Facilitate the creation and maintenance of proper product documentation.
Qualifications
⢠Strong technical background or specific domain expertise.
⢠MUST have exceptional time management, organizational, and communication skills.
⢠Understanding of Mural, Miro, and/or Figma.
⢠Knowledge of the Agile/Scrum Framework.
⢠A passion to create innovative yet achievable ideas for future products.
⢠Sharp analytical and problem-solving skills.
⢠An eye for detail.
Culture Fit:
⢠Alignment with our culture: a passion for gaming, wellness, and human-centered design.
š” The Problem Weāre Solving
We live in a time of polycrisis: rising mental health challenges, loneliness, and disconnection. People need tools that are not only effective, but engaging, inspiring, and accessible.
š How We Create Impact
We move ideas from research ā prototypes ā tested game experiences in partnership with clinicians, academics, and organizations. Every project aims to foster empathy, prosocial behavior, emotional regulation, and collective wellbeing.
š® What Weāre Building
The Verse builds three transformative game worlds that use play to improve wellbeing and human connection.
⢠WalkXR is an immersive Unreal Engine platform that turns real human challenges into embodied gameplay through storytelling, emotional-regulation mechanics, and ritual-based interaction, with themed āwalksā like Power of Music, Diabetes Journey, and Bridging Differences.
⢠Adventures in Breath introduces a new genre of breath-powered play, where players use breathing and humming to explore the magical world of Harmonia, regulate their nervous systems, and unlock sonic abilities.
⢠Karma: The Six Realm Game is a choice-based prosocial RPG that rewards empathy, cooperation, and compassion, inviting players to grow by building relationships, repairing conflict, and using kindness as a core game mechanic.
š Who Thrives Here
The Verse attracts people who want their work to mean something:
⢠Undergrads searching for purpose
⢠Grad students applying research to real-world impact
⢠Technologists seeking mission-driven creativity
⢠Artists & Healers wanting to inspire healing
⢠Academics craving applied practice
⢠Builders who want to help shape a āmetaverse for human flourishingā
We receive 100+ applications a month from around the world. People join The Verse because they want to grow, collaborate, and create games for good.
š« Why Work With Us
At The Verse, youāll get:
⢠Impact --> Build games and digital therapeutics that help real people.
⢠Creative Range --> Work across game design, XR, behavioral science, narrative, data, and more.
⢠Access --> Collaborate with neuroscientists, clinicians, technologists, and transformative tech leaders.
⢠Community --> Join a distributed team of 50+ innovators, artists, and entrepreneurs.
⢠Growth --> We support your development with mentorship, hands-on experience, and strong recommendations.
š£ Weāre Looking For People Whoā¦
Are passionate about gaming for good, prosocial design, XR, wellbeing, art, storytelling, neuroscience, Buddhism, psychedelics, transformative technology, or building a metaverse that actually benefits humanity. If thatās you, weād love to meet you.
To apply, send your resume and a note about what excites you about The Verse.
š More info: versebuilding.com
š© Contact: team@versebuilding.com
Join us. Letās build the future of wellbeingāthrough play.
Ben Simon-Thomas - Founder The Verse
Contact team@versebuilding.com for more info and/or with any questions! We are always interested in connecting with the right people
TheVerse team is 50+ entrepreneurs, artists, and game developers with experiences and expertise (MAs & PhDs) in gaming, world building, metaverses, build in the open, community development, health & wellbeing.
⢠Ben Simon-Thomas - Founder/CEO. Buddhist-leaning entrepreneur and ecosystem developer. Founded startups in the 3D space (SoundFit: 3D Scanning & ODMS: parts-on-demand), social commerce (GroupGain), worked in health-care startups and life style modification businesses (PMRI). MA in Buddhist psychology, degrees in Religious Philosophy and Language. https://www.linkedin.com/in/bensimonthomas/